Developer Documentation

QuickTime 4 API Documentation

Wired Movies and Sprites

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Sprite MediaHandler Sample Description Structure

struct SpriteDescription {
    long            descSize;           /* total size of SpriteDescription
                                            including extra data */
    long            dataFormat;         /* */
    long            resvd1;             /* reserved for apple use */
    short           resvd2;
    short           dataRefIndex;
    long            version;            /* which version is this data */
    OSType          decompressorType;   /* which decompressor to use,
                                            0 for no decompression */
    long            sampleFlags;        /* how to interpret samples */
};
typedef struct SpriteDescription        SpriteDescription;
typedef SpriteDescription *             SpriteDescriptionPtr;
typedef SpriteDescriptionPtr *          SpriteDescriptionHandle;


© 1999 Apple Computer, Inc.

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